galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Enums.hpp File Reference
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Namespaces

namespace  galaxy
 Animated.cpp galaxy.
 

Enumerations

enum class  galaxy::GLAttributeBinding : unsigned int { galaxy::POSITION_POINT = 0u , galaxy::TEXEL_POINT = 1u , galaxy::OFFSET_POINT = 2u }
 Stores the location of shader attribute binding point for the VAO. More...
 
enum class  galaxy::GLBufferBinding : unsigned int { galaxy::VERTEX_BUFFER_POINT = 0 , galaxy::INSTANCE_BUFFER_POINT = 1 }
 Stores the location of a buffer's binding point for the VAO. More...
 
enum class  galaxy::GLTextureFilter : short { galaxy::NEAREST , galaxy::BILINEAR , galaxy::TRILINEAR }
 Mipmap filtering. More...