galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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RenderData.hpp File Reference
#include <glm/mat4x4.hpp>
#include <glm/vec4.hpp>
#include "galaxy/platform/Pragma.hpp"
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Classes

struct  galaxy::graphics::RenderData
 Uniform data passed to shader from entity. More...
 

Namespaces

namespace  galaxy
 Animated.cpp galaxy.
 
namespace  galaxy::graphics