galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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LuaInput.cpp File Reference
#include <sol/sol.hpp>
#include "galaxy/core/ServiceLocator.hpp"
#include "galaxy/input/CameraController.hpp"
#include "galaxy/input/Clipboard.hpp"
#include "galaxy/input/Cursor.hpp"
#include "galaxy/input/Input.hpp"
#include "galaxy/input/InputMods.hpp"
#include "galaxy/input/Keyboard.hpp"
#include "galaxy/input/Mouse.hpp"
#include "Lua.hpp"
+ Include dependency graph for LuaInput.cpp:

Go to the source code of this file.

Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 
namespace  galaxy::lua
 

Functions

void galaxy::lua::inject_input ()
 Injects input handling into Lua.