Update entity animations. More...
#include <AnimationSystem.hpp>
Public Member Functions | |
| AnimationSystem () | |
| Constructor. | |
| virtual | ~AnimationSystem () |
| Destructor. | |
| void | update (entt::registry ®istry) override |
| Abstract implementation for updating the system. Use the manager to retreive your components. | |
Update entity animations.
Definition at line 20 of file AnimationSystem.hpp.
| galaxy::systems::AnimationSystem::AnimationSystem | ( | ) |
Constructor.
Definition at line 19 of file AnimationSystem.cpp.
|
virtual |
Destructor.
Definition at line 23 of file AnimationSystem.cpp.
|
override |
Abstract implementation for updating the system. Use the manager to retreive your components.
| EnTT | registry to process entities from. |
Definition at line 27 of file AnimationSystem.cpp.