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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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A sheet of textures in the atlas. More...
#include <TextureAtlas.hpp>
Public Attributes | |
math::RectPack | m_packer |
Rectangle packing algorithm structure. | |
graphics::RenderTexture | m_render_texture |
Texture to combine to. | |
A sheet of textures in the atlas.
Definition at line 35 of file TextureAtlas.hpp.
math::RectPack galaxy::resource::TextureAtlas::Sheet::m_packer |
Rectangle packing algorithm structure.
Definition at line 40 of file TextureAtlas.hpp.
graphics::RenderTexture galaxy::resource::TextureAtlas::Sheet::m_render_texture |
Texture to combine to.
Definition at line 45 of file TextureAtlas.hpp.