galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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LuaFlags.cpp File Reference
#include <entt/locator/locator.hpp>
#include <entt_sol/registry.hpp>
#include "galaxy/flags/Disabled.hpp"
#include "galaxy/flags/NotSerializable.hpp"
+ Include dependency graph for LuaFlags.cpp:

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Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 
namespace  galaxy::lua
 

Functions

void galaxy::lua::inject_flags ()
 Injects galaxy flag components into Lua.