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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <entt/locator/locator.hpp>
#include <entt_sol/registry.hpp>
#include "galaxy/flags/Disabled.hpp"
#include "galaxy/flags/NotSerializable.hpp"
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::lua |
Functions | |
void | galaxy::lua::inject_flags () |
Injects galaxy flag components into Lua. | |