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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <span>
#include <string_view>
#include <robin_hood.h>
#include "galaxy/components/Transform.hpp"
#include "galaxy/graphics/RenderTexture.hpp"
#include "galaxy/graphics/TexelRegion.hpp"
#include "galaxy/graphics/VertexArray.hpp"
#include "galaxy/math/RectPack.hpp"
Go to the source code of this file.
Classes | |
class | galaxy::resource::TextureAtlas |
Parses raw texture files and stiches them into a large altas. More... | |
struct | galaxy::resource::TextureAtlas::Sheet |
A sheet of textures in the atlas. More... | |
struct | galaxy::resource::TextureAtlas::Info |
Information about textures stored in atlas. More... | |
Namespaces | |
namespace | galaxy |
Animated.cpp galaxy. | |
namespace | galaxy::resource |