galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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TextureAtlas.hpp File Reference
#include <span>
#include <string_view>
#include <robin_hood.h>
#include "galaxy/components/Transform.hpp"
#include "galaxy/graphics/RenderTexture.hpp"
#include "galaxy/graphics/TexelRegion.hpp"
#include "galaxy/graphics/VertexArray.hpp"
#include "galaxy/math/RectPack.hpp"
+ Include dependency graph for TextureAtlas.hpp:
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Go to the source code of this file.

Classes

class  galaxy::resource::TextureAtlas
 Parses raw texture files and stiches them into a large altas. More...
 
struct  galaxy::resource::TextureAtlas::Sheet
 A sheet of textures in the atlas. More...
 
struct  galaxy::resource::TextureAtlas::Info
 Information about textures stored in atlas. More...
 

Namespaces

namespace  galaxy
 Animated.cpp galaxy.
 
namespace  galaxy::resource