![]() |
galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
|
#include <span>#include <string_view>#include <robin_hood.h>#include "galaxy/components/Transform.hpp"#include "galaxy/graphics/RenderTexture.hpp"#include "galaxy/graphics/TexelRegion.hpp"#include "galaxy/graphics/VertexArray.hpp"#include "galaxy/math/RectPack.hpp"
Include dependency graph for TextureAtlas.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | galaxy::resource::TextureAtlas |
| Parses raw texture files and stiches them into a large altas. More... | |
| struct | galaxy::resource::TextureAtlas::Sheet |
| A sheet of textures in the atlas. More... | |
| struct | galaxy::resource::TextureAtlas::Info |
| Information about textures stored in atlas. More... | |
Namespaces | |
| namespace | galaxy |
| Animated.cpp galaxy. | |
| namespace | galaxy::resource |