galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Here is a list of all functions with links to the classes they belong to:
- p -
pack() :
galaxy::RectPack
parse() :
galaxy::map::World
,
galaxy::Shader
parse_entitiy_layer() :
galaxy::map::Map
parse_intgrid_layer() :
galaxy::map::Map
parse_tile_layer() :
galaxy::map::Map
pause() :
galaxy::Stopwatch
,
galaxy::Timer
paused() :
galaxy::Stopwatch
,
galaxy::Timer
PhysicsSystem() :
galaxy::systems::PhysicsSystem
Point() :
galaxy::components::Point
,
galaxy::graphics::Point
points() :
galaxy::graphics::Polygon
,
galaxy::graphics::Polyline
poll_input() :
galaxy::ui::NuklearUI
Polygon() :
galaxy::components::Polygon
,
galaxy::graphics::Polygon
Polyline() :
galaxy::components::Polyline
,
galaxy::graphics::Polyline
pop() :
galaxy::StateMachine< Stored >
pop_all() :
galaxy::StateMachine< Stored >
pos() :
galaxy::graphics::Point
PostEffect() :
galaxy::graphics::PostEffect
PostProcess() :
galaxy::graphics::PostProcess
Prefab() :
galaxy::core::Prefab
preprocess() :
galaxy::Shader
prev() :
galaxy::graphics::Animation
process_events() :
galaxy::Window
push() :
galaxy::graphics::VertexBatch
,
galaxy::StateMachine< Stored >
Generated on Fri Sep 26 2025 09:07:32 for galaxy by
1.12.0