galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Here is a list of all functions with links to the classes they belong to:
- ~ -
~Animated() :
galaxy::components::Animated
~Animation() :
galaxy::graphics::Animation
~AnimationSystem() :
galaxy::systems::AnimationSystem
~App() :
galaxy::App
~Cache() :
galaxy::Cache< Resource, SpecLoader >
~Camera() :
galaxy::Camera
~ChromaticAberration() :
galaxy::graphics::ChromaticAberration
~Circle() :
galaxy::components::Circle
,
galaxy::graphics::Circle
~Colour() :
galaxy::Colour
~Config() :
galaxy::Config
~ConsoleSink() :
galaxy::ConsoleSink
~Disabled() :
galaxy::flags::Disabled
~Ellipse() :
galaxy::components::Ellipse
,
galaxy::graphics::Ellipse
~FileError() :
galaxy::FileError
~FileSink() :
galaxy::FileSink
~FilmicGrain() :
galaxy::graphics::FilmicGrain
~Font() :
galaxy::graphics::Font
~FontContext() :
galaxy::graphics::FontContext
~Framebuffer() :
galaxy::graphics::Framebuffer
~GammaCorrection() :
galaxy::graphics::GammaCorrection
~GaussianBlur() :
galaxy::graphics::GaussianBlur
~GUI() :
galaxy::components::GUI
~InstanceBuffer() :
galaxy::graphics::InstanceBuffer
~Keyboard() :
galaxy::Keyboard
~Loader() :
galaxy::core::Loader
~Log() :
galaxy::Log
~Lua() :
galaxy::Lua
~Map() :
galaxy::map::Map
~Mouse() :
galaxy::Mouse
~NotSerializable() :
galaxy::flags::NotSerializable
~NuklearUI() :
galaxy::ui::NuklearUI
~PhysicsSystem() :
galaxy::systems::PhysicsSystem
~Point() :
galaxy::components::Point
,
galaxy::graphics::Point
~Polygon() :
galaxy::components::Polygon
,
galaxy::graphics::Polygon
~Polyline() :
galaxy::components::Polyline
,
galaxy::graphics::Polyline
~PostEffect() :
galaxy::graphics::PostEffect
~PostProcess() :
galaxy::graphics::PostProcess
~Prefab() :
galaxy::core::Prefab
~Rect() :
galaxy::Rect< Type >
~RectPack() :
galaxy::RectPack
~Registry() :
galaxy::Registry
~Renderer() :
galaxy::Renderer
~RenderSystem() :
galaxy::systems::RenderSystem
~RenderTexture() :
galaxy::graphics::RenderTexture
~RigidBody() :
galaxy::components::RigidBody
~Sampler() :
galaxy::Sampler
~Scene() :
galaxy::Scene
~Script() :
galaxy::components::Script
,
galaxy::Script
~ScriptSystem() :
galaxy::systems::ScriptSystem
~Shader() :
galaxy::Shader
~ShaderBuffer() :
galaxy::ShaderBuffer
~Shape() :
galaxy::graphics::Shape
~Sharpen() :
galaxy::graphics::Sharpen
~Sink() :
galaxy::Sink
~SMAA() :
galaxy::graphics::SMAA
~Sprite() :
galaxy::components::Sprite
~State() :
galaxy::State
~StateMachine() :
galaxy::StateMachine< Stored >
~Stopwatch() :
galaxy::Stopwatch
~Subprocess() :
galaxy::Subprocess
~System() :
galaxy::System
~SystemFactory() :
galaxy::SystemFactory
~Tag() :
galaxy::components::Tag
~Text() :
galaxy::components::Text
,
galaxy::graphics::Text
~Texture() :
galaxy::Texture
~TextureAtlas() :
galaxy::resource::TextureAtlas
~TextureView() :
galaxy::TextureView
~TileMap() :
galaxy::components::TileMap
~Timer() :
galaxy::Timer
~Transform() :
galaxy::components::Transform
~UUID() :
galaxy::UUID
~VertexArray() :
galaxy::VertexArray
~VertexBatch() :
galaxy::VertexBatch
~VertexBuffer() :
galaxy::VertexBuffer
~Video() :
galaxy::media::Video
~VirtualFileSystem() :
galaxy::VirtualFileSystem
~Window() :
galaxy::Window
~WindowBindable() :
galaxy::WindowBindable
~World() :
galaxy::map::World
,
galaxy::World
~ZLib() :
galaxy::ZLib
Generated on Wed Jan 7 2026 11:41:11 for galaxy by
1.12.0