galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Class Index
A
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
K
|
L
|
M
|
N
|
P
|
R
|
S
|
T
|
U
|
V
|
W
|
Z
A
Animated
(
galaxy::components
)
Animation
(
galaxy::graphics
)
AnimationSystem
(
galaxy::systems
)
App
(
galaxy
)
C
Cache
(
galaxy::resource
)
Camera
(
galaxy::graphics
)
ChromaticAberration
(
galaxy::graphics
)
Circle
(
galaxy::components
)
Circle
(
galaxy::graphics
)
Colour
(
galaxy::graphics
)
Config
(
galaxy
)
ConsoleSink
(
galaxy
)
ContentScale
(
galaxy
)
D
Camera::Data
(
galaxy::graphics
)
Disabled
(
galaxy::flags
)
E
Ellipse
(
galaxy::components
)
Ellipse
(
galaxy::graphics
)
EntityFactory
(
galaxy::meta
)
F
FileError
(
galaxy
)
FileSink
(
galaxy
)
FilmicGrain
(
galaxy::graphics
)
fnv_1a_params
(
galaxy::math
)
fnv_1a_params< std::uint32_t >
(
galaxy::math
)
fnv_1a_params< std::uint64_t >
(
galaxy::math
)
Font
(
galaxy::graphics
)
FontContext
(
galaxy::graphics
)
formatter< galaxy::FileError >
(
std
)
formatter< galaxy::LogLevel >
(
std
)
formatter< galaxy::LogMessage >
(
std
)
formatter< galaxy::UUID >
(
std
)
formatter< std::filesystem::path >
(
std
)
Frame
(
galaxy::graphics
)
Framebuffer
(
galaxy::graphics
)
G
GainedFocus
(
galaxy
)
GammaCorrection
(
galaxy::graphics
)
GaussianBlur
(
galaxy::graphics
)
GUI
(
galaxy::components
)
H
HandleableEvent
(
galaxy
)
hash< galaxy::UUID >
(
std
)
I
TextureAtlas::Info
(
galaxy::resource
)
InstanceBuffer
(
galaxy::graphics
)
K
Keyboard
(
galaxy
)
KeyInput
(
galaxy
)
KeyPressed
(
galaxy
)
KeyReleased
(
galaxy
)
L
Loader
(
galaxy::core
)
Loader
(
galaxy::resource
)
Log
(
galaxy
)
LogMessage
(
galaxy
)
LostFocus
(
galaxy
)
Lua
(
galaxy
)
M
Map
(
galaxy::map
)
Mouse
(
galaxy
)
MouseMoved
(
galaxy
)
MousePressed
(
galaxy
)
MouseReleased
(
galaxy
)
MouseWheel
(
galaxy
)
MusicLoader
(
galaxy::resource
)
N
NotSerializable
(
galaxy::flags
)
NuklearUI
(
galaxy::ui
)
P
PhysicsSystem
(
galaxy::systems
)
Point
(
galaxy::components
)
Point
(
galaxy::graphics
)
Polygon
(
galaxy::components
)
Polygon
(
galaxy::graphics
)
Polyline
(
galaxy::components
)
Polyline
(
galaxy::graphics
)
PostEffect
(
galaxy::graphics
)
PostProcess
(
galaxy::graphics
)
Prefab
(
galaxy::core
)
R
Rect
(
galaxy
)
RectPack
(
galaxy
)
Registry
(
galaxy
)
RenderCommand
(
galaxy::graphics
)
RenderData
(
galaxy::graphics
)
Renderer
(
galaxy::graphics
)
RenderSystem
(
galaxy::systems
)
RenderTexture
(
galaxy::graphics
)
RigidBody
(
galaxy::components
)
S
Scene
(
galaxy
)
Script
(
galaxy::components
)
Script
(
galaxy::lua
)
ScriptSystem
(
galaxy::systems
)
EntityFactory::SerializationData
(
galaxy::meta
)
Settings
(
galaxy
)
Shader
(
galaxy::graphics
)
ShaderStorageBuffer
(
galaxy::graphics
)
Shape
(
galaxy::graphics
)
Sharpen
(
galaxy::graphics
)
TextureAtlas::Sheet
(
galaxy::resource
)
Sink
(
galaxy
)
SMAA
(
galaxy::graphics
)
SoundLoader
(
galaxy::resource
)
Sprite
(
galaxy::components
)
State
(
galaxy::state
)
StateMachine
(
galaxy::state
)
Stopwatch
(
galaxy
)
Subprocess
(
galaxy
)
System
(
galaxy
)
SystemFactory
(
galaxy::meta
)
T
Tag
(
galaxy::components
)
Text
(
galaxy::components
)
Text
(
galaxy::graphics
)
Texture
(
galaxy::graphics
)
Texture2D
(
galaxy::graphics
)
TextureArray
(
galaxy::graphics
)
TextureAtlas
(
galaxy::resource
)
TextureView
(
galaxy::graphics
)
TileMap
(
galaxy::components
)
Timer
(
galaxy
)
Transform
(
galaxy::components
)
Transform
(
galaxy::graphics
)
U
UUID
(
galaxy
)
V
Vertex
(
galaxy::graphics
)
VertexArray
(
galaxy::graphics
)
VertexBatch
(
galaxy::graphics
)
VertexBuffer
(
galaxy::graphics
)
Video
(
galaxy::media
)
VirtualFileSystem
(
galaxy
)
VoiceLoader
(
galaxy::resource
)
W
Window
(
galaxy::core
)
Window
(
galaxy
)
WindowBindable
(
galaxy
)
WindowClosed
(
galaxy
)
WindowResized
(
galaxy
)
WindowSettings
(
galaxy::core
)
World
(
galaxy::map
)
World
(
galaxy
)
Z
ZLib
(
galaxy
)
Generated on Mon Sep 15 2025 04:14:02 for galaxy by
1.12.0