galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
Loading...
Searching...
No Matches
Class Index
A | C | D | E | F | G | H | I | K | L | M | P | R | S | T | U | V | W | Z
A
Animation (galaxy::graphics)
AnimationSystem (galaxy::systems)
App (galaxy)
C
Cache (galaxy)
Camera (galaxy)
ChromaticAberration (galaxy::graphics)
Circle (galaxy::graphics)
Colour (galaxy)
Config (galaxy)
ConsoleSink (galaxy)
D
Camera::Data (galaxy)
E
Ellipse (galaxy::graphics)
EntityFactory (galaxy::meta)
EntityManager (galaxy)
Event (galaxy)
F
FileError (galaxy)
FileSink (galaxy)
FilmicGrain (galaxy::graphics)
fnv_1a_params (galaxy::math)
fnv_1a_params< std::uint32_t > (galaxy::math)
fnv_1a_params< std::uint64_t > (galaxy::math)
Font (galaxy::graphics)
FontContext (galaxy::graphics)
formatter< galaxy::FileError > (std)
formatter< galaxy::LogLevel > (std)
formatter< galaxy::LogMessage > (std)
formatter< galaxy::UUID > (std)
formatter< std::filesystem::path > (std)
Frame (galaxy::graphics)
Framebuffer (galaxy::graphics)
G
GainedFocus (galaxy)
GammaCorrection (galaxy::graphics)
GaussianBlur (galaxy::graphics)
H
hash< galaxy::UUID > (std)
I
TextureAtlas::Info (galaxy::resource)
InstanceBuffer (galaxy::graphics)
K
Keyboard (galaxy)
KeyInput (galaxy)
KeyPressed (galaxy)
KeyReleased (galaxy)
L
Loader (galaxy)
Log (galaxy)
LogMessage (galaxy)
LostFocus (galaxy)
Lua (galaxy)
M
Mouse (galaxy)
MouseMoved (galaxy)
MousePressed (galaxy)
MouseReleased (galaxy)
MouseWheel (galaxy)
MusicLoader (galaxy::resource)
P
PhysicsSystem (galaxy::systems)
Point (galaxy::graphics)
Polygon (galaxy::graphics)
Polyline (galaxy::graphics)
PostEffect (galaxy::graphics)
PostProcess (galaxy::graphics)
R
Rect (galaxy)
RectPack (galaxy)
Registry (galaxy)
RenderCmd (galaxy)
RenderData (galaxy)
Renderer (galaxy)
RenderPass (galaxy)
RenderPipeline (galaxy)
RenderSystem (galaxy::systems)
RenderTexture (galaxy::graphics)
S
Sampler (galaxy)
Scene (galaxy)
SceneManager (galaxy)
Script (galaxy)
ScriptSystem (galaxy::systems)
EntityFactory::SerializationData (galaxy::meta)
Settings (galaxy)
Shader (galaxy)
ShaderBuffer (galaxy)
Shape (galaxy::graphics)
Sharpen (galaxy::graphics)
TextureAtlas::Sheet (galaxy::resource)
Sink (galaxy)
SMAA (galaxy::graphics)
SoundLoader (galaxy::resource)
State (galaxy)
StateMachine (galaxy)
Stopwatch (galaxy)
Subprocess (galaxy)
System (galaxy)
SystemFactory (galaxy)
SystemManager (galaxy)
T
Text (galaxy::graphics)
Texture (galaxy)
TextureAtlas (galaxy::resource)
TextureView (galaxy)
Timer (galaxy)
U
UUID (galaxy)
V
Vertex (galaxy)
VertexArray (galaxy)
VertexBatch (galaxy)
VertexBuffer (galaxy)
Video (galaxy::media)
VirtualFileSystem (galaxy)
VoiceLoader (galaxy::resource)
W
Window (galaxy)
WindowBindable (galaxy)
WindowResized (galaxy)
Z
ZLib (galaxy)